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Rock, Paper, Scissors
Win big with the timeless classic: Rock, Paper, Scissors!
In RPS players compete against the house by choosing one of three options: rock, paper, or scissors. The rules of the game are straightforward: rock beats scissors, scissors beats paper, and paper beats rock. If the player and the computer both choose the same option, the game is a draw. The outcome is determined by the VRF, and the player either wins or loses depending on the result.
- Following table shows the payout multipliers for different cases.

Payout table of RPS.
- Each of the three outcomes is equally likely. So, here's how the expected value for a 1$ is calculated:
- Therefore, the house edge of RPS is 2%.
Last modified 9mo ago